![]() īack on App Store Connect, check the status of your build from the Activities tab. Once the archive is successfully validated, select Upload to App Store.From the Xcode Organizer window, select your iOS app from the sidebar, then select the build archive you just produced.Select Product -> Archive to produce a build archive.Select Product -> Destination -> Generic iOS Device.Then go back to Xcode and reopen Runner.xcworkspace.From the command line, run flutter build ios.This can be done by selecting Assets.xcassets in the Runner folder from Xcode’s project navigator.Īt this point, all the settings have been updated for release and there is a placeholder ready on App Store Connect, which means you can build and release. Fill out the rest of the information as needed.In the Signing section, make sure Automatically manage signing is checked and select your team.In the Identity section, fill out the information and make sure the Bundle Identifier is the one registered on App Store Connect.Then, select the Runner target in the main view sidebar.From the Xcode project navigator, select the Runner project.Open Runner.xcworkspace that is inside your app’s iOS folder.You’ve set everything up from Apple’s side, and next you'll adjust your Xcode project’s settings to prepare your app for release. 2- Adjust Xcode project settings for release ![]()
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